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HBO · Sony · Meta Built at TVGla

Filters & AR Games

Retail quizzes, camera effects, and social lenses.

Selected AR work with TVGla, including The Batman’s Riddler’s Trap, a Superman quiz with AR selfies, games, and social lenses.

My work

WebAR, games, and social lenses

Selected campaign interfaces: a Superman quiz and The Batman’s AR entry artwork.

The brief

These campaigns used quizzes, games, and camera effects to connect entertainment properties with retail and social audiences. A physical display or a social lens became the starting point for an interactive experience.

My contribution

I worked across WebAR, social lenses, games, and retail activations with the TVGla team, helping turn campaign concepts into interactive experiences.

Result

The Superman experience combined a quiz with AR selfies, while Riddler’s Trap connected retail campaign artwork to an AR entry point. Together with the games and social lenses, these examples show the different interaction formats I worked on with TVGla.

How it works

The collection includes The Batman’s Riddler’s Trap, a Superman retail quiz with AR selfies, AR Sigil Quest, a basketball game, and social lenses. The browser experiences use WebAR and 3D rendering; the social work uses Snapchat lenses and Instagram filters.

Created with the TVGla team.